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14. Juni 2018

Augmented Reality: Das ist neu in ARKit 2

Die letztes Jahr vorgestellte Bibliothek ARKit hat einen Nachfolger: ARKit 2. Warum Apple in Sachen AR die Nase vorn hat. Macwelt News

 
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2. Juni 2018

ARKit 2.0 Will Let Two iPhones See the Same Virtual Object

iOS 12, set to be unveiled at the Worldwide Developers Conference on Monday, will include ARKit 2.0, an upgrade to the existing ARKit 1.5 SDK that’s available to developers to allow them to build augmented reality experiences in their apps.

ARKit 2.0, according to a new report from Reuters, will include a feature that’s designed to let two iPhone users share an augmented reality experience, with the same objects displayed on multiple screens.

This is in line with previous rumors from Bloomberg that have said Apple is working on both multiplayer augmented reality gameplay and object permanence, which would allow a virtual object to remain in place [...]

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18. April 2018

‚Star Wars: Jedi Challenges‘ iOS App Updates With ARKit Support for Holochess Mode

When Apple first announced its ARKit developer platform, one of the examples it gave was an image that showed someone playing Dejarik, a holographic board game from the Star Wars universe. The game has been available in an augmented reality experience on the iOS „Star Wars: Jedi Challenges“ app [Direct Link], but it required pieces of hardware — namely the Lenovo Mirage AR headset — that currently costs $149.99.

This week Disney updated the Jedi Challenges app with ARKit support, removing the requirement of a Lenovo Mirage AR headset and letting anyone with an iPhone or iPad running iOS 11 play Dejarik Holochess for free (via Gizmodo UK). ARKit [...]

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7. Februar 2018

Apple to Offer Presentation on ARKit at This Year’s Game Developers Conference

Apple will be hosting a session at this year’s Game Developers Conference for the first time, offering an introduction to ARKit, its augmented reality platform for developers.

The session will be presented by Michael Kuhn, who leads Apple’s ARKit engineering team.

Entitled „Introduction to Apple’s ARKit: Best practices and recent updates,“ the talk will cover core concepts of the ARKit framework and the ARKit API. It’s designed to teach game developers how to get started with ARKit, and it will cover ARKit best practices. This session introduces core concepts of the ARKit framework, it’s underlying principles, and the [...]

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