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12. Oktober 2018

Nintendo’s New Dragalia Lost Game Earned $16 Million in Two Weeks

In the two weeks following the launch of Dragalia Lost, Nintendo’s newest title, the game has earned $16 million in revenue from the iOS App Store and Google Play, according to estimates from app analytics site Sensor Tower.

$13.5 million of the $16 million in revenue has come from Japan and the United States, with the game now ranking third when it comes to revenue earned by Nintendo mobile titles.

During the first two weeks of availability, Fire Emblem Heroes earned $34 million, Super Mario Run earned $15.6 million, and Animal Crossing earned $9.8 million.

Dragalia Lost, unsurprisingly, is performing best in Japan. 69 [...]

 
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2. August 2018

Nintendo Has Earned $400M From Fire Emblem Heroes on Mobile Devices

In the 18 months since Nintendo released Fire Emblem Heroes on Android and iOS devices the game has raked in a total of $400 million worldwide, according to data shared today by Sensor Tower.

That $400 million total includes earnings across both the iOS App Store and the Google Play store, and it’s up from the $300 million the game had earned a year after its launch.

Fire Emblem Heroes allows players to level up popular characters from the well-known Fire Emblem Nintendo game series, engaging in strategic battles as part of an original storyline developed for mobile devices.

According to Sensor Tower, Fire Emblem Heroes is Nintendo and [...]

 
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20. Juni 2018

Fortnite on iOS Has Now Earned $100M Since Launch

Popular battle royale game Fortnite has earned more than $100 million in revenue in its first 90 days of availability on iOS devices, according to new data shared by app analytics firm Sensor Tower.

The figure means Epic Games‘ title for iPhone and iPad has become the second-fastest app to reach the milestone in its category. Clash Royale retains the top revenue record, earning the same amount in only 51 days.

It took Fortnite’s mobile players 90 days to spend $100 million in the game. We looked at how this compared to its rivals above. Among them, Clash Royale managed the fastest time from launch to the $100 million milestone on iOS, [...]

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5. Mai 2018

Fortnite on iOS Has Earned $50M Since Launch

Popular battle royale game Fortnite has eared more than $50 million in revenue since its March 15 launch, according to new data shared this afternoon by app analytics firm Sensor Tower.

Fortnite is free to download, but it encourages players to shell out cash within the app for „V-Bucks“ that can be used to purchase customization items like emotes, outfits, gliders, and more. The minimum in-app purchase is $9.99 for 1,000 V-Bucks, but players can spend more if desired. Players are also able to earn V-Bucks in game, but at a slow rate.

On iOS devices, Fortnite has proven to be incredibly popular. While it was still in beta, Fortnite had earned [...]

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