A few weeks after Apple rejected Valve’s planned Steam Link app due to App Store review guideline violations related to in-app purchases, among other things, the company has made a key change to the app in hopes of getting it approved.
Namely, in the latest beta version of Steam Link on TestFlight, Valve has removed the option to purchase games within the app. Instead, the app now informs users that games are available to purchase on a PC, or Mac, according to Eli Hodapp, editor-in-chief of MacRumors sister website TouchArcade.
Moments ago, Valve pushed out an updated version of the Steam Link app to TestFlight testers which […] removed the ability to buy [...]
Alongside the debut of iOS 12, which is available to developers for beta testing as of today, Apple has introduced new App Store Guidelines.
There are several tweaks that have been made to the App Store Guidelines, and one notable change appears to have been introduced specifically because of the Steam Link debacle that saw Apple approve and then renege on the Steam Link app for iOS.
A new guideline, 4.2.7, says that all Remote Application Mirroring apps, such as Steam Link, must comply with a specific set of rules. Such apps are not allowed to offer a user interface that resembles an App Store view or a store-like interface, nor can they include the ability to [...]
Apple recently made the decision to reject Valve’s Steam Link app after initially approving it, leading to many unhappy Steam customers who had been looking forward to the feature.
Apple has been silent on the issue despite several requests for comment, but today, Apple marketing chief Phil Schiller explained the reason behind the rejection to a MacStories reader and other Apple customers on Reddit who emailed to ask Apple to reconsider. In the email, Schiller says the Valve app violates a number of guidelines and that Apple is working with the Valve team to rectify the issue.
We care deeply about bringing great games to all of our users on the App Store. We [...]