Fortnite, the ultra popular multiplayer battle royale game that’s available for iOS devices, consoles, and PCs, is expanding to Android today, but Epic Games is launching Fortnite for Android in a unique way that’s worth paying attention to.
As outlined by our sister site TouchArcade, rather than releasing the game on Google Play or another Android marketplace, Epic has created its own Fortnite installer that skirts all fees and eschews the Google Play monopoly on apps, letting Android users install the app outside of Google Play.
Google, like Apple, collects a 30 percent fee for apps (and in-app purchases) released through the Google Play platform, [...]
Apple has updated its Apple Music tools website with a new interface that allows subscribers to sign in and play full songs, albums, and playlists within embeddable widgets, leading to speculation that the company could be about to introduce an Apple Music web client.
Signed into a widget on the Apple Music Tools site Apple has been hosting the tools URL to let artists download Apple Music badges and generate embeddable widgets for promotional use on their own websites and blogs.
Previously it was only possible to play 30-90 second sample tracks in widgets. However, a Reddit user discovered that after logging in with their Apple Music credentials using a sign in [...]
Google is launching YouTube Music next week, shortly followed by YouTube Premium – a revamped version of its ad-free YouTube Red subscription service with a renewed focus on original programming. Announced on Wednesday in a blog post, the shake-up in services represents a splitting of the original YouTube Red subscription model, which gave users both ad-free music streaming and access to original video content for $10 a month.
The new YouTube Music-only service will also cost $10 a month and replaces Google Play Music – existing subscribers will be migrated automatically (that includes non-paying users who have purchased music via Google Play or used the service [...]
Valve today announced the upcoming launch of the Steam Link app, which is designed to allow Steam users to play Steam games on the iPhone, iPad, and Apple TV using either a 5GHz network or a wired Ethernet connection to a host PC or Mac.
Because of the requirement to stream via an Ethernet connection or a 5GHz network, it won’t be possible to play Steam content on the go, but it will be handy for accessing a Steam library while at home on alternate devices or while at a friend’s house or another location with a high-speed wireless connection.
Steam Link will launch during the week of May 21, and in addition to being compatible with Apple devices, it will [...]