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12. Oktober 2017

Games Are Most Popular ARKit-Only Apps, Accounting for 62% of ARKit App Revenue

Apps that use the ARKit framework Apple introduced in iOS 11 have been installed 3 million times around the world since September 19, according to new data shared today by analytics firm Sensor Tower (via TechCrunch).

Many of the ARKit-only apps that are available are games, accounting for 35 percent of ARKit apps worldwide. ARKit-only apps include those that are built entirely around the new ARKit technology, rather than apps that have added some ARKit features.

Utilities are the second most popular ARKit category, accounting for 19 percent of apps, while 11 percent of ARKit apps are in the Entertainment category and 7 percent are in the Education category. [...]

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1. August 2017

Apple’s Services Revenue Up 22% in 3Q 2017, Sets a New All-Time Quarterly Record

Revenue from Apple’s Services category, which includes Apple Music, Apple Pay, AppleCare, iTunes, iCloud, and the App Store, grew an impressive 22 percent year over year according to Apple’s third quarter earnings results, reaching a new all-time high.

In 3Q 2017, Services brought in $7.3 billion, up from $6 billion in the year-ago quarter.

According to Apple CEO Tim Cook, the company’s Services category is the size of a Fortune 100 company, a milestone Apple hit „sooner than expected.“

Apple often attributes much of the growth of its Services category to the App Store, and that continues to be the case this quarter. [...]

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22. Juni 2017

Periscope Introduces Virtual Currency Allowing Broadcasters to Earn Revenue

Twitter-owned live video streaming platform Periscope received an update on Wednesday that introduces a new feature enabling broadcasters to earn revenue for the first time.

Since Periscope’s inception, viewers have embraced the „like“ or „heart“ function as a way to show their appreciation for broadcasts while they’re streaming, but until now there’s been no means for users to reward broadcasters monetarily.

However, as of this week, viewers can now purchase „Super Hearts“ and reward live broadcasters, who can then cash out the value of the virtual goods at the end of each month. The hearts are similar to [...]

 
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3. Mai 2017

Apple Reports 2Q 2017 Results: $11B Profit on $52.9B Revenue, 50.8M iPhones

Apple today announced financial results for the second fiscal quarter of 2017, which corresponds to the first calendar quarter of the year. For the quarter, Apple posted revenue of $52.9 billion and net quarterly profit of $11.0 billion, or $2.10 per diluted share, compared to revenue of $50.6 billion and net quarterly profit of $10.5 billion, or $1.90 per diluted share, in the year-ago quarter.

Gross margin for the quarter was 38.9 percent compared to 39.4 percent in the year-ago quarter, with international sales accounting for 65 percent of revenue. Apple also declared an increased quarterly dividend payment of $0.63 per share, up from [...]

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